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LZWEIDAO

Solo · FREE PLAY

Sokoban

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Game guide · LZWEIDAO

Sokoban: rules and examples

Take a moment with Sokoban before moving to another game. Push every crate onto a target. Choose a clear next step rather than rushing through the instructions. Identify the playing area and the controls you need. Use the example below to understand a decision.

Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.

Practice with a purpose

When a decision goes wrong, compare it with the common mistake described below. Start again only when you intend to leave the current round. Use the example to check your reasoning.

Your goal

Push every crate onto a target. Read that aim before choosing your first action. Return to the instructions when a step is unclear.

A walkthrough of the rules

  1. Move through empty floor.
  2. Push one crate into empty space.
  3. Never pull or push two at once.
  4. Undo a deadlock and continue.

Using the playing area

Arrow keys or direction buttons. Use the control method described here for this activity. Make sure you are interacting with the game rather than the surrounding page.

Work through an example

A crate in a non-target corner cannot be recovered by pulling. Use the example as a guide rather than a substitute for reading your board. Consider the next action carefully.

Notice this detail

Consider the player’s access behind crates. Compare the situation with the worked example. Compare the worked example with your own position. Use the reasoning, not an answer copied from a different board.

Further help with the game

When I return, what is the goal of Sokoban?

The key detail is this: Push every crate onto a target.

While reading the Guide, how do I control Sokoban?

For clarity: Arrow keys or direction buttons.

What example helps explain Sokoban?

A crate in a non-target corner cannot be recovered by pulling.

When I return, what should I watch out for in Sokoban?

Here is the relevant explanation: Consider the player’s access behind crates.

As a new player, what format does Sokoban offer?

The key detail is this: Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.

As a new player, which play mode does Sokoban use?

Keep this in mind: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

On this playing page, where should I start with Sokoban?

For clarity: Move through empty floor.

As a new player, do I need an account or a payment for Sokoban?

For clarity: No player account or payment is needed. Game scores are recreational results, not cash prizes.

When I return, how can I find Sokoban again?

The key detail is this: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.

When I return, how do I report an issue with Sokoban?

Keep this in mind: Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.

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