Game guide · LZWEIDAO
An introduction to playing Forty Thieves Solitaire
Begin with the objective. Build eight suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Use another round to revisit a decision. Look at the complete hand before deciding. Move one card at a time; build down in the same suit. Empty columns accept one card. The same rule applies on a phone and on a computer.
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
A focus for your next round
Before making a move, check the cards in view. Select a face-up card and then the destination pile or Empty slot. Use another round to revisit a decision.
Understand the aim
Build eight suit foundations from ace to king. The same rule applies on a phone and on a computer. Treat this as a chance to practise one rule.
The playing sequence
- Move one card at a time; build down in the same suit. Empty columns accept one card.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
Using the playing area
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. The same rule applies on a phone and on a computer. Work at your own pace.
Learn from a sample situation
A club 5 can move onto a club 6, but a whole run cannot move together. The same rule applies on a phone and on a computer.
An important reminder
Keep the active rule in mind. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Return to the explanation when a decision is unclear.
A few questions answered
What is the aim?
Build eight suit foundations from ace to king. Take a moment to read the table. Use another round to revisit a decision.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Look at the complete hand before deciding. The same rule applies on a phone and on a computer.
Which format is available?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Work at your own pace. Check the relevant controls before continuing.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Take a moment to read the table. Use another round to revisit a decision.
Can you give an example?
A club 5 can move onto a club 6, but a whole run cannot move together. Work at your own pace. Use another round to revisit a decision.
What completes a round?
Build eight suit foundations from ace to king. Use the rule sheet as a reference. Return to the explanation when a decision is unclear.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Use the rule sheet as a reference. The same rule applies on a phone and on a computer.
Which version is played here?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering. Treat this as a chance to practise one rule. The same rule applies on a phone and on a computer.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Keep the active rule in mind. The same rule applies on a phone and on a computer.
What completes a round?
Build eight suit foundations from ace to king. Before making a move, check the cards in view. The same rule applies on a phone and on a computer.