Game guide · LZWEIDAO
Declaration Practice: what to know before playing
A clear plan starts with the current position. Check whether a complete 13-card hand can satisfy every declaration requirement. The same rule applies on a phone and on a computer. Treat this as a chance to practise one rule. Start a 10-question session. Read the visible rule label and wild rank, if shown. The same rule applies on a phone and on a computer.
500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account.
Practice beyond the first move
A clear plan starts with the current position. All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence. Take the next action only when the current step is clear.
What you are aiming for
Check whether a complete 13-card hand can satisfy every declaration requirement. Take the next action only when the current step is clear. Before making a move, check the cards in view.
How a round unfolds
- Start a 10-question session. Read the visible rule label and wild rank, if shown.
- All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence.
- Study the complete hand before answering. Choose Valid or Not valid.
- Read the explanation after submitting. Each question accepts one submitted answer.
- Continue to the tenth question for a session score; start another session for a new selection.
Using the playing area
Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. Take the next action only when the current step is clear. A clear plan starts with the current position.
An example to follow
Example hand: A♥ A♠ Q♣ Q♦ Joker 6♠ Q♥ 6♦ 8♦ 7♦ 7♠ A♣ Q♠. Wild rank 3. All thirteen cards can be split into legal non-overlapping melds, including two sequences and a pure sequence. Use another round to revisit a decision.
One detail worth checking
Take a moment to read the table. Do not judge only the best three cards; every remaining card matters. Use another round to revisit a decision.
Further help with the game
What is the aim?
Check whether a complete 13-card hand can satisfy every declaration requirement. Look at the complete hand before deciding. Return to the explanation when a decision is unclear.
How do I use the controls?
Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. Treat this as a chance to practise one rule. Return to the explanation when a decision is unclear.
Which format is available?
500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account. For a calm first round, focus on one decision. The same rule applies on a phone and on a computer.
What should I check before a move?
Do not judge only the best three cards; every remaining card matters. Look at the complete hand before deciding. Return to the explanation when a decision is unclear.
Can you give an example?
One pure run, another joker-assisted run and two complete sets can cover a valid 13-card hand. Take a moment to read the table. The same rule applies on a phone and on a computer.
How many questions are available?
This exercise contains 500 stored questions. A session selects ten without repeating within that session. Use the rule sheet as a reference. The same rule applies on a phone and on a computer.
Can I change a submitted answer?
No. Read the explanation, then continue. Start another session to practise again. Work at your own pace. Return to the explanation when a decision is unclear.
Are the answers checked against the rules?
All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence. For a calm first round, focus on one decision. Check the relevant controls before continuing.
Will I always see new cards?
No. The bank is finite, so another session may include a previously played question. For a calm first round, focus on one decision. The same rule applies on a phone and on a computer.
What does the score measure?
The score is the number of correct answers in this ten-question session. It is not a skill certificate or a prediction of match results. Treat this as a chance to practise one rule. The same rule applies on a phone and on a computer.